Project #29 – DFRobot – Gravity Analog Ambient Light Sensor – Mk02
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#DonLucElectronics #DonLuc #DFRobot #AmbientLight #FireBeetle2ESP32E #ESP32 #IoT #Arduino #Project #Fritzing #Programming #Electronics #Microcontrollers #Consultant
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Gravity: Analog Ambient Light Sensor
This Gravity: Analog ambient light sensor can assist you in detecting light density and provide an analog voltage signal to the controller as feedback. Additionally, you have the ability to trigger other components within your project by setting voltage thresholds. This ambient light sensor is operational within the voltage range of 3.3 to 5 volts.
DL2402Mk02
1 x DFRobot FireBeetle 2 ESP32-E
1 x Gravity: Analog Ambient Light Sensor
1 x 1 x Lithium Ion Battery – 1000mAh
1 x Rocker Switch – SPST
1 x Resistor 10K Ohm
1 x USB 3.1 Cable A to C
DFRobot FireBeetle 2 ESP32-E
LED – 2
RSW – 17
ALS – A0
VIN – +3.3V
GND – GND
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DL2402Mk02p.ino
/****** Don Luc Electronics © ****** Software Version Information Project #29 - DFRobot - FireBeetle 2 ESP32-E - Mk02 29-02 DL2402Mk02p.ino 1 x DFRobot FireBeetle 2 ESP32-E 1 x Gravity: Analog Ambient Light Sensor 1 x Rocker Switch - SPST 1 x Resistor 10K Ohm 1 x 1 x Lithium Ion Battery - 1000mAh 1 x USB 3.1 Cable A to C */ // Include the Library Code // Bluetooth LE keyboard #include <BleKeyboard.h> // Bluetooth LE Keyboard BleKeyboard bleKeyboard; String sKeyboard = ""; // Send Size byte sendSize = 0; // Gravity: Analog Ambient Light Sensor int iAmbientLight = A0; int iAmbientLightVal = 0; // The number of the Rocker Switch pin int iSwitch = 17; // Variable for reading the button status int SwitchState = 0; // Define LED int iLED = 2; // Software Version Information String sver = "29-02"; void loop() { // Gravity: Analog Ambient Light Sensor isAmbientLight(); // Read the state of the Switch value: SwitchState = digitalRead(iSwitch); // Check if the button is pressed. If it is, the SwitchState is HIGH: if (SwitchState == HIGH) { // Bluetooth LE Keyboard isBluetooth(); } // Delay 1 Second delay(1000); }
getAmbientLight.ino
// Gravity: Analog Ambient Light Sensor // Ambient Light void isAmbientLight(){ // Connect Ambient Light Sensor to Analog 0 iAmbientLightVal = analogRead( iAmbientLight ); // bleKeyboard // DFR|Version|Lux|* sKeyboard = "DFR|" + sver + "|" + String(iAmbientLightVal) + "|*"; }
getBleKeyboard.ino
// Ble Keyboard // Bluetooth // isBluetooth void isBluetooth() { // ESP32 BLE Keyboard if(bleKeyboard.isConnected()) { // Send Size Length sendSize = sKeyboard.length(); // Send Size, charAt for(byte i = 0; i < sendSize+1; i++){ // Write bleKeyboard.write(sKeyboard.charAt(i)); delay(50); } bleKeyboard.write(KEY_RETURN); } }
setup.ino
// Setup void setup() { // Give display time to power on delay(100); // Bluetooth LE keyboard bleKeyboard.begin(); // Give display time to power on delay(100); // Initialize the Switch pin as an input pinMode(iSwitch, INPUT); // Initialize digital pin iLED as an output pinMode(iLED, OUTPUT); // Outputting high, the LED turns on digitalWrite(iLED, HIGH); // Delay 5 Second delay( 5000 ); }
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