Project #22: Synthesizer – Harmonics – Mk05
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#DonLucElectronics #DonLuc #Synthesizer #UltrasonicSynth #Mozzi #Arduino #ArduinoProMini #Project #Fritzing #Programming #Electronics #Microcontrollers #Consultant
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Harmonics – Brightness
Nearly all signals contain energy at harmonic frequencies, in addition to the energy at the fundamental frequency. If it contains all the energy in a signal at the fundamental frequency, then that signal is a perfect sine wave. If the signal is not a perfect sine wave, then some energy is contained in the harmonics. Some waveforms contain large amounts of energy at harmonic frequencies.
Ratio
So in the harmonic series, we have a fundamental (pitch/note) and a succession of harmonics that stem from the fundamental which also hold other pitches within themselves.
Arduino – Map
map(value, fromLow, fromHigh, toLow, toHigh)
Re-maps a number from one range to another. That is, a value of fromLow would get mapped to toLow, a value of fromHigh to toHigh, values in-between to values in-between, etc…
DL2206Mk03
1 x Arduino Pro Mini 328 – 5V/16MHz
2 x HC-SR04 Ultrasonic Sensor
2 x 1M Ohm Potentiometer
2 x Knob
1 x Audio Jack 3.5mm
1 x SparkFun Audio Jack Breakout
1 x SparkFun USB Mini-B Breakout
1 x SPDT Slide Switch
1 x JST Jumper 2 Wire Connector
1 x JST Jumper 3 Wire Connector
1 x Insignia Speakers
1 x SparkFun Solderable Breadboard – Large
1 x SparkFun FTDI Basic Breakout – 5V
1 x SparkFun Cerberus USB Cable
Arduino Pro Mini 328 – 5V/16MHz
Ech – Digital 13
Tri – Digital 12
EcR – Digital 11
TrR – Digital 10
SPK – Digital 9
CAP – Analog A0
CAH – Analog A1
VIN – +5V
GND – GND
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DL2206Mk03p.ino
/* ***** Don Luc Electronics © ***** Software Version Information Project #22: Synthesizer - Harmonics - Mk05 22-05 DL2206Mk03p.ino 1 x Arduino Pro Mini 328 - 5V/16MHz 2 x HC-SR04 Ultrasonic Sensor 2 x 1M Ohm Potentiometer 2 x Knob 1 x Audio Jack 3.5mm 1 x SparkFun Audio Jack Breakout 1 x SparkFun USB Mini-B Breakout 1 x SPDT Slide Switch 1 x JST Jumper 2 Wire Connector 1 x JST Jumper 3 Wire Connector 1 x Insignia Speakers 1 x SparkFun Solderable Breadboard - Large 1 x SparkFun FTDI Basic Breakout - 5V 1 x SparkFun Cerberus USB Cable */ // Include the Library Code // Mozzi #include <MozziGuts.h> // Oscillator #include <Oscil.h> // Table for Oscils to play #include <tables/cos2048_int8.h> // Smoothing Control #include <Smooth.h> // Maps unpredictable inputs to a range #include <AutoMap.h> // Desired carrier frequency max and min, for AutoMap const int MIN_CARRIER_FREQ = 22; const int MAX_CARRIER_FREQ = 440; // Desired intensity max and min, for AutoMap, note they're inverted for reverse dynamics const int MIN_INTENSITY = 700; const int MAX_INTENSITY = 10; // Desired mod speed max and min, for AutoMap, note they're inverted for reverse dynamics const int MIN_MOD_SPEED = 10000; const int MAX_MOD_SPEED = 1; // Maps unpredictable inputs to a range AutoMap kMapCarrierFreq(0,1023,MIN_CARRIER_FREQ,MAX_CARRIER_FREQ); AutoMap kMapIntensity(0,1023,MIN_INTENSITY,MAX_INTENSITY); AutoMap kMapModSpeed(0,1023,MIN_MOD_SPEED,MAX_MOD_SPEED); // Set the input for the knob to analog pin 0 const int KNOB_PIN = A0; // Set the analog input for fm_intensity int LDR1_PIN; // Set the analog input for mod rate int LDR2_PIN; // Table for Oscils to play Oscil<COS2048_NUM_CELLS, AUDIO_RATE> aCarrier(COS2048_DATA); Oscil<COS2048_NUM_CELLS, AUDIO_RATE> aModulator(COS2048_DATA); Oscil<COS2048_NUM_CELLS, CONTROL_RATE> kIntensityMod(COS2048_DATA); // Harmonics (Brightness) int iModRatio = A1; int mod_ratio; // Carries control info from updateControl to updateAudio long fm_intensity; // Smoothing for intensity to remove clicks on transitions float smoothness = 0.95f; Smooth <long> aSmoothIntensity(smoothness); // Trigger pin 12 to pitch distance sensor const int iTrigPitch = 12; // Echo Receive pin 13 to pitch distance sensor const int iEchoPitch = 13; // Define the useable range of the pitch sensor const int pitchLowThreshold = 45; const int pitchHighThreshold = 2; // Stores the distance measured by the distance sensor float distance = 0; // Trigger pin 10 to rate distance sensor const int iTrigRate = 10; // Echo Receive pin 13 to pitch distance sensor const int iEchoRate = 11; // Define the useable range of the pitch sensor const int rateLowThreshold = 45; const int rateHighThreshold = 2; // Stores the distance measured by the distance sensor float rate = 0; // Mini Speaker int SPK = 9; // Software Version Information String sver = "22-05"; void loop() { // Audio Hook audioHook(); }
getHC-SR04.ino
// HC-SR04 Ultrasonic Sensor // Setup HC-SR04 void setupHCSR04() { // The trigger iTrig Pitch will output pulses of electricity pinMode(iTrigPitch, OUTPUT); // The echo iEcho will measure the duration of pulses coming back from the distance sensor pinMode(iEchoPitch, INPUT); // The trigger iTrig Rate will output pulses of electricity pinMode(iTrigRate, OUTPUT); // The echo iEcho will measure the duration of pulses coming back from the distance sensor pinMode(iEchoRate, INPUT); } // Distance float isDistance() { // Variable to store the time it takes for a ping to bounce off an object float echoTime; // Variable to store the distance calculated from the echo time float calculatedDistance; // Send out an ultrasonic pulse that's 10ms long digitalWrite(iTrigPitch, HIGH); delayMicroseconds(10); digitalWrite(iTrigPitch, LOW); // Use the pulseIn command to see how long it takes for the // pulse to bounce back to the sensor echoTime = pulseIn(iEchoPitch, HIGH); // Calculate the distance of the object that reflected the pulse // (half the bounce time multiplied by the speed of sound) calculatedDistance = echoTime * 0.034 / 2; // Send back the distance that was calculated return calculatedDistance; } // Rate float isRate() { // Variable to store the time it takes for a ping to bounce off an object float echoTime; // Variable to store the distance calculated from the echo time float calculatedDistance; // Send out an ultrasonic pulse that's 10ms long digitalWrite(iTrigRate, HIGH); delayMicroseconds(10); digitalWrite(iTrigRate, LOW); // Use the pulseIn command to see how long it takes for the // pulse to bounce back to the sensor echoTime = pulseIn(iEchoRate, HIGH); // Calculate the distance of the object that reflected the pulse // (half the bounce time multiplied by the speed of sound) // cm = 58.0 calculatedDistance = echoTime * 0.034 / 2; // Send back the distance that was calculated return calculatedDistance; }
getMozzi.ino
// Mozzi // Update Control void updateControl(){ // Variable to store the distance measured by the sensor distance = isDistance(); // Low Threshold if ( distance >= pitchLowThreshold) { // pitchLowThreshold distance = pitchLowThreshold; } // High Threshold if ( distance < pitchHighThreshold){ // pitchHighThreshold distance = pitchHighThreshold; } // Variable to store the distance measured by the sensor rate = isRate(); // Low Threshold if ( rate >= rateLowThreshold) { // rateLowThreshold rate = rateLowThreshold; } // High Threshold if ( rate < rateHighThreshold){ // rateHighThreshold rate = rateHighThreshold; } // Map distance = map(distance, 45, 2, 0, 1023); rate = map(rate, 45, 2, 0, 1023); // Read the knob // Value is 0-1023 int knob_value = mozziAnalogRead(KNOB_PIN); // Read the mod_ratio // Value is 0-1023 mod_ratio = mozziAnalogRead(iModRatio); // Map mod_ratio = map(mod_ratio, 0, 1023, 2, 15); // Map the knob to carrier frequency int carrier_freq = kMapCarrierFreq(knob_value); // Calculate the modulation frequency to stay in ratio int mod_freq = carrier_freq * mod_ratio; // Set the FM oscillator frequencies aCarrier.setFreq(carrier_freq); aModulator.setFreq(mod_freq); // Read the light dependent resistor on the width LDR1_PIN = distance; int LDR1_value = LDR1_PIN; int LDR1_calibrated = kMapIntensity(LDR1_value); // Calculate the fm_intensity // Shift back to range after 8 bit multiply fm_intensity = ((long)LDR1_calibrated * (kIntensityMod.next()+128))>>8; // Read the light dependent resistor on the speed LDR2_PIN = rate; int LDR2_value= LDR2_PIN; // Use a float here for low frequencies float mod_speed = (float)kMapModSpeed(LDR2_value)/1000; kIntensityMod.setFreq(mod_speed); } // Update Audio int updateAudio() { // Update Audio long modulation = aSmoothIntensity.next(fm_intensity) * aModulator.next(); return aCarrier.phMod(modulation); }
setup.ino
// Setup void setup() { // Setup HC-SR04 setupHCSR04(); // Delay delay( 200 ); // Mozzi Start startMozzi(); }
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