The Alpha Geek – Geeking Out

Microcontrollers

Microcontrollers

Raspberry Pi 7” Touchscreen Display

The 7” Touchscreen Monitor for Raspberry Pi gives users the ability to create all-in-one, integrated projects such as tablets, infotainment systems and embedded projects. The 800 x 480 display connects via an adapter board which handles power and signal conversion. Only two connections to the Pi are required; power from the Pi’s GPIO port and a ribbon cable that connects to the DSI port present on all Raspberry Pi’s. Touchscreen drivers with support for 10-finger touch and an on-screen keyboard will be integrated into the latest Raspbian OS for full functionality without the need for a physical keyboard or mouse.

Technical Specification:

* 7” Touchscreen Display
* Screen Dimensions: 194mm x 110mm x 20mm (including standoffs)
* Viewable screen size: 155mm x 86mm
* Screen Resolution 800 x 480 pixels
* 10 finger capacitive touch
* Connects to the Raspberry Pi board using a ribbon cable connected to the DSI port
* Adapter board is used to power the display and convert the parallel signals from the display to the serial (DSI) port on the Raspberry Pi
* Will require the latest version of Raspbian OS to operate correctly

Features and Benefits:

* Turn your Raspberry Pi into a touch screen tablet, infotainment system, or standalone device.
* Truly Interactive – the latest software drivers will support a virtual ‘on screen’ keyboard, so there is no need to plug in a keyboard and mouse.
* Make your own ‘Internet of Things’ (IoT) devices including a visual display. Simply connect your Raspberry Pi, develop a Python script to interact with the display, and you’re ready to create your own home automation devices with touch screen capability.
* A range of educational software and programs available on the Raspberry Pi will be touch enabled, making learning and programming easier on the Raspberry Pi.

Kit Contents:

* 7” Touchscreen Display
* Adapter Board
* DSI Ribbon cable
* 4 x stand-offs and screws (used to mount the adapter board and Raspberry Pi board to the back of the display
* 4 x jumper wires (used to connect the power from the Adapter Board and the GPIO pins on the Pi so the 2Amp power is shared across both units)

Don Luc

Project #7: RGB LCD Shield – Mk01

RGB LCD Shield
Project #7 – Mk01

ChronoDot

1 x RGB LCD Shield 16×2 Character Display
1 x Arduino Uno – R3
1 x ProtoScrewShield
1 x ChronoDot
4 x Jumper Wires 3″ M/M
1 x Half-Size Breadboard

A5
A4
GND
3.3V

DonLuc1804Mk07a.ino

// ***** Don Luc *****
// Software Version Information
// 1.03
// DonLuc1804Mk07 1.03
// RGB LCD Shield
// ChronoDot

// include the library code:
#include <Wire.h>
#include <Adafruit_MCP23017.h>
#include <Adafruit_RGBLCDShield.h>
#include <RTClib.h>
#include <RTC_DS3231.h>

RTC_DS3231 RTC;

#define SQW_FREQ DS3231_SQW_FREQ_1024     //0b00001000   1024Hz

Adafruit_RGBLCDShield RGBLCDShield = Adafruit_RGBLCDShield();

#define GREEN 0x2

// ChronoDot
char datastr[100];

void loop() {

  RGBLCDShield.clear();

  timeChrono();
   
  delay(2000);  

}

ChronoDot.ino

void setupChrono() {

  RTC.begin();
  
  DateTime now = RTC.now();
  DateTime compiled = DateTime(__DATE__, __TIME__);
  RTC.getControlRegisterData( datastr[0] );  
  
}

void timeChrono() {
 
    DateTime now = RTC.now();
    DateTime isNow (now.unixtime() + 6677 * 86400L + 42500);

    // set the cursor to column 0, line 0
    RGBLCDShield.setCursor(0,0);
    RGBLCDShield.print(isNow.year(), DEC);
    RGBLCDShield.print('/');
    RGBLCDShield.print(isNow.month(), DEC);
    RGBLCDShield.print('/');
    RGBLCDShield.print(isNow.day(), DEC);
    RGBLCDShield.print(' ');
    RGBLCDShield.print(' ');

    // set the cursor to column 0, line 1
    RGBLCDShield.setCursor(0, 1);
    RGBLCDShield.print(isNow.hour(), DEC);
    RGBLCDShield.print(':');
    RGBLCDShield.print(isNow.minute(), DEC);
    RGBLCDShield.print(':');
    RGBLCDShield.print(isNow.second(), DEC);
    RGBLCDShield.print(' ');
    RGBLCDShield.print(' ');
    
}

setup.ino

void setup() {

  // set up the LCD's number of columns and rows: 
  RGBLCDShield.begin(16, 2);

  RGBLCDShield.print("Don Luc");
  RGBLCDShield.setBacklight(GREEN);
   // set the cursor to column 0, line 1
  RGBLCDShield.setCursor(0, 1);
  // print the number of seconds since reset:
  RGBLCDShield.print("ChronoDot"); 

  delay(5000);

  // ChronoDot
  setupChrono();
  
  delay(1500); //wait for the sensor to be ready 
  
}

Don Luc

Project #6: MicroView – Mk04

MicroView
Project #6 – Mk04

Trimpot – LED

1 x MicroView
1 x MicroView – USB Programmer
1 X Trimpot 10K with Knob
1 X Resistor 2.55k Ohm
1 X 3MM Low Current Red LED
6 x Jumper Wires 3″ M/M
1 x Half-Size Breadboard

05 pin – A2
08 pin – GND
11 pin – 2
15 pin – +5V

DonLuc1804Mk06d.ino

// ***** Don Luc *****
// Software Version Information
// 3.01
// DonLuc1804Mk06 4.04
// MicroView
// Trimpot - LED

// include the library code:
#include <MicroView.h>

// Potentiometer
int potPin = A2;    // select the input pin for the potentiometer
int ledPin = 2;   // select the pin for the LED
int potPot = 0;
String cap = "";

void loop() {

  // Potentiometer
  isCap();

  delay(500);
  uView.clear(PAGE);
  
}

getPot.ino

void isCap(){

    potPot = analogRead(potPin);    // read the value from the sensor
    cap = "Pot: ";
    cap.concat(potPot);
    
    uView.setFontType(0);
    uView.setCursor(0,20);
    uView.print( cap );
    uView.display();
    
}

setup.ino

void setup() {

  uView.begin();       // begin of MicroView
  uView.clear(ALL);    // erase hardware memory inside the OLED controller
  uView.display();     // display the content in the buffer memory, by default it is the MicroView logo
  delay(1000);
  uView.clear(PAGE);   // erase the memory buffer, when next uView.display() is called, the OLED will be cleared.

  uView.setFontType(1);
  uView.setCursor(0,20);
  uView.print("Don Luc");
  uView.display();
  delay(5000);

  uView.clear(PAGE);   // erase the memory buffer, when next uView.display() is called, the OLED will be cleared.

  uView.setFontType(0);
  uView.setCursor(0,20);
  uView.print("TrimpotLED");
  uView.display();
  delay(5000);
  
  uView.clear(PAGE);

  // ledPin
  pinMode(ledPin, OUTPUT);
  digitalWrite(ledPin, HIGH);  // turn the ledPin on

}

Don Luc

Project #6: MicroView – Mk03

MicroView
Project #6 – Mk03

1 x MicroView
1 x DS18S20
1 x Resistor 1.65k Ohm
3 x Jumper Wires 3″ M/M

08 pin – GND
11 pim – 2
15 pin – +5V

DonLuc1804Mk05b.ino

// ***** Don Luc *****
// Software Version Information
// 3.01
// DonLuc1804Mk05 3.01
// MicroView
// OneWire
// DS18S20

#include <MicroView.h>
#include <OneWire.h>
// Temperature chip i/o
int DS18S20_Pin = 2; //DS18S20 Signal pin on digital 2
OneWire ds(DS18S20_Pin);  // on digital pin 2
float temperature = 0;
String tempZ = "";

void loop() {

  // Temperature chip i/o
  temperatu();
  isTe();
      
	uView.setFontType(1);
	uView.setCursor(0,20);
	uView.print("Don Luc");
	uView.display();
	delay(1000);
  
	uView.clear(PAGE);
	
}

getTemperature.ino

float getTemp() {
  
  //returns the temperature from one DS18S20 in DEG Celsius
  byte data[12];
  byte addr[8];
 
  if ( !ds.search(addr)) {
      //no more sensors on chain, reset search
      ds.reset_search();
      return -1001;
  }
 
  if ( OneWire::crc8( addr, 7) != addr[7]) {
      return -1002;
  }
 
  if ( addr[0] != 0x10 && addr[0] != 0x28) {
      return -1003;
  }
 
  ds.reset();
  ds.select(addr);
  ds.write(0x44,1); // start conversion, with parasite power on at the end
 
  byte present = ds.reset();
  ds.select(addr);    
  ds.write(0xBE); // Read Scratchpad
 
  
  for (int i = 0; i < 9; i++) { // we need 9 bytes
    data[i] = ds.read();
  }
  
  ds.reset_search();
  
  byte MSB = data[1];
  byte LSB = data[0];
 
  float tempRead = ((MSB << 8) | LSB); //using two's compliment
  float TemperatureSum = tempRead / 16;
  
  return TemperatureSum;
 
}
 
void temperatu(){
  
  temperature = getTemp();
 
}
 
void isTe() {

  tempZ = "";
  uView.setFontType(1);
  uView.setCursor(0,10);
  uView.print("Celsius");
  uView.setCursor(0,30);  
  tempZ.concat(temperature);
  tempZ.concat("C");
  uView.print( tempZ );
  uView.display();
  delay(5000);

  uView.clear(PAGE);
  
}

setup.ino

void setup() {
  
  uView.begin();       // begin of MicroView
  uView.clear(ALL);    // erase hardware memory inside the OLED controller
  uView.display();     // display the content in the buffer memory, by default it is the MicroView logo
  delay(1000);
  uView.clear(PAGE);   // erase the memory buffer, when next uView.display() is called, the OLED will be cleared.

  uView.setFontType(1);
  uView.setCursor(0,20);
  uView.print("Don Luc");
  uView.display();
  delay(5000);

  uView.clear(PAGE);   // erase the memory buffer, when next uView.display() is called, the OLED will be cleared.

  uView.setFontType(1);
  uView.setCursor(0,20);
  uView.print("OneWire");
  uView.display();
  delay(5000);
  
  uView.clear(PAGE); 

  uView.setFontType(1);
  uView.setCursor(0,20);
  uView.print("DS18S20");
  uView.display();
  delay(5000);
  
  uView.clear(PAGE);
   
}

Don Luc

Project #6: MicroView – Mk02

DonLuc1804Mk04a.ino

// ***** Don Luc *****
// Software Version Information
// 2.01
// DonLuc1804Mk04 2.01
// MicroView

#include <MicroView.h>
#include <Time.h>
#include <TimeLib.h>
// This is the radius of the clock:
#define CLOCK_SIZE 23
// Use these defines to set the clock's begin time
#define HOUR 9
#define MINUTE 00
#define SECOND 00
#define DAY 9
#define MONTH 4
#define YEAR 2018
// LCD W/H
const uint8_t maxW = uView.getLCDWidth();
const uint8_t midW = maxW/2;
const uint8_t maxH = uView.getLCDHeight();
const uint8_t midH = maxH/2;
// Clock
long zzz = 0;
static boolean firstDraw = false;
static unsigned long mSec = millis() + 1000;
static float degresshour, degressmin, degresssec, hourx, houry, minx, miny, secx, secy;
  
void loop() {

  drawFace();
  
  zzz = 0;
  while(zzz < 5000)
  {

     drawTime();
     zzz++;
     
  }
  
  uView.clear(PAGE);
  
  firstDraw = false;
  
  uView.setFontType(0);
  uView.setCursor(0,20);
  uView.print("09/04/2018");
  uView.display();
  delay(5000);
  
  uView.clear(PAGE);

}

drawFace.ino

void drawFace()
{

  // Draw the clock face. That includes the circle outline and
  // the 12, 3, 6, and 9 text.
  uView.setFontType(0); // set font type 0 (Smallest)
  
  uint8_t fontW = uView.getFontWidth();
  uint8_t fontH = uView.getFontHeight();
  
  //uView.setCursor(27, 0); // points cursor to x=27 y=0
  uView.setCursor(midW-fontW-1, midH-CLOCK_SIZE+1);
  uView.print(12);  // Print the "12"
  uView.setCursor(midW-(fontW/2)-1, midH+CLOCK_SIZE-fontH-1);
  uView.print(6);  // Print the "6"
  uView.setCursor(midW-CLOCK_SIZE+1, midH-fontH/2);
  uView.print(9);  // Print the "9"
  uView.setCursor(midW+CLOCK_SIZE-fontW-2, midH-fontH/2);
  uView.print(3);  // Print the "3"
  uView.circle(midW-1, midH-1, CLOCK_SIZE);
  
  //Draw the clock
  uView.display();
  
}

drawTime.ino

void drawTime()
{
   
  // If mSec
  if (mSec != (unsigned long)second()) 
  {
    // First time draw requires extra line to set up XOR's:
    if (firstDraw) 
    {
      uView.line(midW, midH, 32 + hourx, 24 + houry, WHITE, XOR);
      uView.line(midW, midH, 32 + minx, 24 + miny, WHITE, XOR);
      uView.line(midW, midH, 32 + secx, 24 + secy, WHITE, XOR);
    }
    // Calculate hour hand degrees:
    degresshour = (((hour() * 360) / 12) + 270) * (PI / 180);
    // Calculate minute hand degrees:
    degressmin = (((minute() * 360) / 60) + 270) * (PI / 180);
    // Calculate second hand degrees:
    degresssec = (((second() * 360) / 60) + 270) * (PI / 180);

    // Calculate x,y coordinates of hour hand:
    hourx = cos(degresshour) * (CLOCK_SIZE / 2.5);
    houry = sin(degresshour) * (CLOCK_SIZE / 2.5);
    // Calculate x,y coordinates of minute hand:
    minx = cos(degressmin) * (CLOCK_SIZE / 1.4);
    miny = sin(degressmin) * (CLOCK_SIZE / 1.4);
    // Calculate x,y coordinates of second hand:
    secx = cos(degresssec) * (CLOCK_SIZE / 1.1);
    secy = sin(degresssec) * (CLOCK_SIZE / 1.1);

    // Draw hands with the line function:
    uView.line(midW, midH, midW+hourx, midH+houry, WHITE, XOR);
    uView.line(midW, midH, midW+minx, midH+miny, WHITE, XOR);
    uView.line(midW, midH, midW+secx, midH+secy, WHITE, XOR);
    
    // Set firstDraw flag to true, so we don't do it again.
    firstDraw = true;
    
    // Actually draw the hands with the display() function.
    uView.display();
    
  }

}

setup.ino

void setup() {

  // Set the time in the time library:
  setTime(HOUR, MINUTE, SECOND, DAY, MONTH, YEAR);
 
  uView.begin();       // begin of MicroView
  uView.clear(ALL);    // erase hardware memory inside the OLED controller
  uView.display();     // display the content in the buffer memory, by default it is the MicroView logo
  delay(1000);
  uView.clear(PAGE);   // erase the memory buffer, when next uView.display() is called, the OLED will be cleared.

  uView.setFontType(1);
  uView.setCursor(0,20);
  uView.print("Don Luc");
  uView.display();
  delay(5000);
  
  uView.clear(PAGE);

  uView.display();  // display the content in the buffer

  // Draw clock face (circle outline & text):
  drawFace();
  
}

Don Luc

Project #6: MicroView – Mk01

DonLuc1804Mk03b.ino

// ***** Don Luc *****
// Software Version Information
// 1.01
// DonLuc1804Mk03 1.01
// MicroView

#include <MicroView.h>

void loop() {

	uView.setFontType(0);
	uView.setCursor(0,20);
	uView.print("  Don Luc  ");
	uView.display();
	delay(5000);

	uView.clear(PAGE);

	uView.setFontType(1);
	uView.setCursor(0,20);
	uView.print("Don Luc");
	uView.display();
	delay(5000);
  
	uView.clear(PAGE);
	
}

setup.ino

void setup() {
  
  uView.begin();       // begin of MicroView
  uView.clear(ALL);    // erase hardware memory inside the OLED controller
  uView.display();     // display the content in the buffer memory, by default it is the MicroView logo
  delay(1000);
  uView.clear(PAGE);   // erase the memory buffer, when next uView.display() is called, the OLED will be cleared.
  
}

MicroView
Project #6 – Mk01

Don Luc

Project #5: Lamps – Mk01

DonLuc1804Mk02.ino

// ***** Don Luc *****
// Software Version Information
// 1.01
// DonLuc1804Mk02 1.01
// Lamps

#include <Adafruit_NeoPixel.h>
// Which pin on the Arduino is connected to the NeoPixels
// Pin connected => 6
#define PIN 6
// How many NeoPixels are attached to the Arduino
// NUMPIXELS => 4
#define NUMPIXELS 4
Adafruit_NeoPixel pixels = Adafruit_NeoPixel(NUMPIXELS, PIN, NEO_GRB + NEO_KHZ800);
// Panel Mount 1K potentiometer Bright
// Bright => A0
const int sensorBright = A0;
int sBright = 0;
int brightVal = 0;         // the sensor value
int brightMin = 0;        // minimum sensor value
int brightMax = 0;           // maximum sensor value
// Panel Mount 1K potentiometer
// Delay => A1
const int sensorDelay = A1;
long delayVal = 0;
// Rotary Switch - 10 Position
// Number => A2 (0 => 9)
const int sensorNumber = A2;
// Panel Mount 1K potentiometer
// Red - Led
const int sensorRed = 9;
int red = 0;
int redMin = 0;
int redMax = 0;
// Panel Mount 1K potentiometer
// Green - Led
const int sensorGreen = 8;
int green = 0;
int greenMin = 0;
int greenMax = 0;
// Panel Mount 1K potentiometer
// Blue - Led
const int sensorBlue = 7;
int blue = 0;
int blueMin = 0;
int blueMax = 0;
// variables:
//int x = 0;
int y = 0;
int z = 0;

void loop() {

  number();

}

bright.ino

void bright(){

    switch (sBright) {
        case 1:
            brightVal = 255;
            break;
         default:
            // read the sensor:
            brightVal = analogRead(sensorBright);
            // apply the calibration to the sensor reading
            brightVal = map(brightVal, brightMin, brightMax, 0, 255);        
            // in case the sensor value is outside the range seen during calibration
            brightVal = constrain(brightVal, 0, 255);
            break;
    }
  
}

iled.ino

void iled() {

   // red
   red = analogRead(sensorRed); 
   // apply the calibration to the sensor reading red
   red = map(red, redMin, redMax, 0, 255);
   // in case the sensor value is outside the range seen during calibration
   red = constrain(red, 0, 255);
   // green
   green = analogRead(sensorGreen); 
   // apply the calibration to the sensor reading red
   green = map(green, greenMin, greenMax, 0, 255);
   // in case the sensor value is outside the range seen during calibration
   green = constrain(green, 0, 255);
   // blue
   blue = analogRead(sensorBlue); 
   // apply the calibration to the sensor reading red
   blue = map(blue, blueMin, blueMax, 0, 255);
   // in case the sensor value is outside the range seen during calibration
   blue = constrain(blue, 0, 255);
                 
}

neopix.ino

void neopix() {
  
  for(int i=0; i<NUMPIXELS; i++){

    // bright
    bright();   
    pixels.setBrightness( brightVal );
    // pixels.Color takes RGB values, from 0,0,0 up to 255,255,255    
    pixels.setPixelColor(i, pixels.Color(red,green,blue));
    // show
    pixels.show(); // This sends the updated pixel color to the hardware.
    // delay
    delay(50); // Delay for a period of time (in milliseconds).
    
  }
  
}

neopixt.ino

void neopixt() {
  
  for(int i=4; i<NUMPIXELS; i--){

    // bright
    bright();   
    pixels.setBrightness( brightVal );
    // pixels.Color takes RGB values, from 0,0,0 up to 255,255,255    
    pixels.setPixelColor(i, pixels.Color(red,green,blue));
    // show
    pixels.show(); // This sends the updated pixel color to the hardware.
    // delay
    delay(50); // Delay for a period of time (in milliseconds).
    
  }
  
}

number.ino

void number(){

  z = analogRead(sensorNumber);
  y = (z / 127);

  sBright = 20000;
  
  // range value:
  switch (y) {
    case  0:
      // Led
      iled();
      // neopix
      neopix();
      // delay
      delayVal = (0);     
      break;
    case 1:
      // Led
      iled();
      // neopix
      neopix();
      // delay
      sdelay();
      break;
    case 2:
      // Led
      iled();
      // neopixt
      neopixt();
      // delay
      sdelay();
      break;
    case 3:
      // White
      red = 255;
      green = 255;
      blue = 255; 
      // neopix       
      neopix();
      // delay
      delayVal = (0);
      break;  
    case 4:
      // Green
      red = 0;
      green = 255;
      blue = 0;
      // neopix        
      neopix();
      // delay
      delayVal = (0);
      break;
    case 5:
      // Red
      red = 255;
      green = 0;
      blue = 0;        
      // neopix        
      neopix();
      // delay
      delayVal = (0);
      break;
    case 6:
      // White
      red = 255;
      green = 255;
      blue = 255; 
      // neopix       
      neopix();
      // delay
      sdelay();
      break;       
    case 7:
      // Green
      red = 0;
      green = 255;
      blue = 0; 
      // neopix       
      neopix();
      // delay
      sdelay();
      break; 
    case 8:
      // Red
      red = 255;
      green = 0;
      blue = 0; 
      // neopix       
      neopix();
      // delay
      sdelay();
      break; 
    case 9:

      break;
  }
  
}

sdelay.ino

void sdelay() {

    delayVal = analogRead(sensorDelay);
    delayVal = (250 * delayVal);
      
}

setup.ino

void setup() {
  
    pixels.begin(); // This initializes the NeoPixel library.
    
}

Don Luc

ArduiNIX

ArduiNIX: 8 x Nixie Tubes

The ArduiNIX shield is a user programmable platform for driving multiplexed Nixie tube or other high voltage displays.

The ArduiNIX shield uses digital data pins 2,3,4,5,6,7,8,9,10,11,12,13 on the Arduino.

AREF, IOREF, TX(digital 1), RX(digital 0), Analog 0-5, digital 18 and 19 are free to use as inputs/outputs.

An explanation of how the Arduinix works:

The ArduiNIX works by listening to a signal from the Arduino to tell it when to switch on one of the four anode pins., and when to switch on any single or combination of cathode channels in the two sets of 10 cathode sets that are controlled by the nixie tube driver chips.

The Anode pins go hot, send 180 volts to the nixie tube anode connection, and the system waits for the code to tell the arduinix to ground out one of the cathode pins that are controlled by the twoDriver ICs.

Once the Arduino code tells the ArduiNIX to open an anode channel, which is connected to the anode pin of your tube, and the code tells the ArduiNIX to ground out a cathode channel, 180 volts flow into the nixie tube, lighting the element that is connected to the cathode channel.

When multiplexing, you have one anode channel connected to two nixie tubes, and one set of nixie cathodes per cathode channels on the ArduiNIX. Doing so allows you to drive up to 8 ten element nixie tubes, pairs of tubes sharing anodes, alternating cathode grounds at a fast enough rate that we don’t see a flicker.

The ArduiNIX is 4×20 Multiplexed,meaning there are a total of 4 anodes and 20 cathodes that can be multiplexed and controlled through the code. This means that up to 80 signals can be controlled. Either eight 10 numeral tubes or 80 Neon bulbs like the INS-1. Or any combination of numeric tubes and dots.

The ArduiNIX V3 features Analog 0-5, GND, Reset, SCL, SDA, AREF, 5V, TX and RX broken out to an input/output section of headers at the front of the board near the cathode bank.

Don Luc

MODULO

What is Modulo?

Modulo is a set of tiny modular circuit boards that you can assemble to build powerful programmable electronics without needing to design and assemble circuits from scratch.

Modulos slide into a base which connects them and holds them securely. Modulo assembles in seconds but is nearly as solid, compact, and powerful as a custom-designed PCB!

How it works

Building projects with Modulo is ridiculously easy. Watch our video on how to get started or check out our handy guide below.

Start with a Base

Each base holds up to four Modulos. Bases can be connected together with extension cables if you need more room.

The Particle Base has a socket which accepts controllers like the wifi-connected Particle Photon, cellular connected Particle Electron, or bluetooth compatible Bluz.

Select a Controller

The Modulo controller is an high performance arduino-compatible microcontroller that slides into the Base, just like any other Modulo. It’s the most compact way to control your Modulo project. It can also act as a USB bridge so you can control Modulos from python running on a mac, PC, or single board computer.

Alternatively, you can use the Particle Photon, Particle Electron, or Bluz controller to build Wifi, Cellular, and Bluetooth connected projects respectively.

Add Modulos

Each Modulo is smart enough to handle all the low level details of its own operation, so you never need to worry about things like pin numbers or registers. We have an amazing set of Modulos available and will create more as time goes on.

Program away!

The Modulo API makes it a breeze to program your devices. You can use it from several development environments.

* Using the Arduino app, with code running on the Modulo controller or any other Arduino compatible microcontroller.
* Using particle.io’s awesome development environment with code running on the Particle Photon, Particle Electron, or Bluz. (Modulo Controller not required in this configuration)
* Using python, with code running on a mac, PC, or single board computer like a Raspberry Pi or BeagleBone. (requires a Modulo controller for connecting Modulo via USB)

Regardless of which programming environment you choose, we’ve made Modulo as simple and straightforward to program as possible. Want to learn more? Come join our community, we can’t wait to hear from you!

Don Luc

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